# 01
︎
Fasciner
Project Designer
+ Researcher
( 2016. Summer-Winter )
Fasciner, 2-meter x 1.5-meter x 0.3-meter large lamps, was composed of over 150 different units. The connection of each LED shading unit is accomplished through joints that have different heights, shapes, and sizes. The complexity of this joinery is required to facilitate the formation of such multi-directional curved surfaces. To address this issue, a device that can precisely control the fabrication process is required. The computationally controlled Variable Forming Machine was thus designed and built for this challenge.
Through the modification of traditional manufacturing machines to accommodate parametric control, the Fasciner Lamp demonstrates how the dialogue between designers and machine can allow us to revisit a craftsman-like mode of making.
as a part of Master thesis project "Plastic Formation: Exploring Material System in Digital Fabrication"; shortlisted Industrial Design Award INDUSTART.
The Variable Molding Machine: Fasciner
︎ Variable Geometry Forming
Producing 208 different units through Variable Forming Machine.
︎Post Processing
208 different units were assembled together by rivets.
︎ LED Light Installation
Using Arduino UNO broad to develop lighting effects with sensors.
︎ Lighting Control Tests
Using Arduino UNO broad to develop lighting effects with sensors.
︎ LED Light Installation
Using Arduino UNO broad to develop lighting effects with sensors.
︎ Exhibited at NCKU art center
Displaying this project at "re-INSPIRED CONTRAPTION" exhibition, Jan. 7-18, 2017.